Basic Combat Survival Guide
Basic Cover Tactics
Make use of rocks, buildings and natural terrain for cover.
Make Use of Natural Terrain, Hills and Slopes
You have an advantage on higher ground. As the enemy climbs the slope, he is slowed by an uphill climb. And you can take a shot at his turret before he can depress his gun low enough to hit you. After taking a shot, back away to force him to make a further climb, while you reload your gun. Never go down the hill unless you are sure of the kill.
Stop, Fire, Move. Stop, Fire, Move.
Especially on open ground, never standstill and shoot continuously. You not only become an easy target for snipers, but especially for artillery. Artillery loves stationary targets. Even moving a little backwards or forwards between shots is better than not moving at all!!!
The best strategy to use on open ground is to Stop → Fire → Move. Stop → Fire → Move. Rinse and repeat...
Attack Enemy Flanks
When attacking in a team of two or more, observe where your team mate is heading, and move in the flanking direction. Attacking from two different directions forces the enemy to expose his weaker side or rear armor. Getting hit from multiple directions also causes confusion and forces him to cover a larger arc of fire.
Protect Your Flank
If the enemy tries to flank you, reverse your tank to force him to run a bigger circle. This not only makes it harder to be flanked, but it buys you time to get another shot off.
Track Your Enemy
Tracking your enemy many times have far greater advantage than directly hitting his armor. A tracked opponent is a sitting duck, and it allows your teammates to get off a shot. It also allows artillery to hit a stationary target. It has far greater benefits than you getting off a single shot, because a tracked opponent allows many shots to be delivered to the target. A tracked opponent in open ground is a dead opponent.
To track a vehicle, shoot the tracks or the drive wheel or rear wheel. Hitting the road wheels won't track it.
Stick Together. Attack Together.
Attacking in a group increases your odds of survival because players are supporting each other. The benefit of attacking in a group needs no further explanation. If you're moving too fast, hold back to wait for your teammates.
Heavy tanks should stick together to form an attack force. Medium tanks stay close, but behind your heavies to lend support. Tank destroyers should stay further back for base defense, or take sniping shots from extreme distance.
Going solo is a bad idea unless you're a scout looking to light up the enemy.
When attacking, let your heavies lead the attack. Mediums can hide behind your heavies and use them as cover as they have better armor protection. Just be careful about their movements. If they back up, make sure you don't block their path.
Teamwork. Depend on your Teammates. Use Friendly Artillery. And be Patient.
Good teamwork always win hands down. But how can you teamwork when players are chosen at random at you're thrown against a bunch of players for the first time. Here are a few tips :-
Use Friendly Artillery
Use Your Teammates
In simplified terms, be patient, and let them come!!!
Manual Aim vs Auto Aim.
As the tip says, Experienced tankers use Manual Aim. That is so true.
Auto aim has a few drawbacks :-
Auto aim is useful only during very short distance fight, such as when you're circling your enemy and too distracted to manually aim.
At all other times, use Manual aim. It gives you maximum accuracy on where your shell lands.
When shooting at targets moving past you, it is necessary to aim ahead of the spot where you want to hit. Using manual aim is an absolute must for this. There are a few factors to consider :-
How much to aim ahead actually comes with experience. Don't worry, as long as you understand that your shots are missing due to lead time, then you will be able to aim slightly ahead. Once you understand that, the rest will come with practice.
Spot Spots, Attack Angle and Range.
Shoot at the weakest armored part. As a rule of thumb :-
The angle at which your shell impacts the enemy armor is very important. 90 degrees impact provides the highest chance of penetration. If the impact was not at 90 degrees, your shell needs to penetrate thicker than the published stat.
Consider this. An armor plate with 50mm thickness would have an effective thickness when subjected to penetration at :-
Tank destroyers and other tanks that have sloping armor have a higher effective thickness than the published stat. That is of course unless you hit at a 90 degree angle.
Engage Tanks One At A Time.
Take on tanks one at a time. Its better to completely kill off one tank, than to damage several tanks at the same time because a damaged tank can still return fire at you.
Avoid exposing yourself into the line of fire of several tanks. Take cover so you engage on a one to one basis.
If you're in a Fair Fight, then You've Failed!!!
Finally, I'd like to leave you with this phrase to ponder upon - "If you're in a Fair Fight, then You've Failed to Plan. Use these combat tactics for World of Tanks and fight to your advantage.
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